#!/usr/bin/env python

##  flamingo - 2D Game Engine
##  Copyright (C) 2009 Bradley Zeis
##
##  This program is free software: you can redistribute it and/or modify
##  it under the terms of the GNU General Public License as published by
##  the Free Software Foundation, either version 3 of the License, or
##  (at your option) any later version.
##
##  This program is distributed in the hope that it will be useful,
##  but WITHOUT ANY WARRANTY; without even the implied warranty of
##  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
##  GNU General Public License for more details.
##
##  You should have received a copy of the GNU General Public License
##  along with this program.  If not, see <http://www.gnu.org/licenses/>.
##
##  Bradley Zeis
##  flamingoengine@gmail.com

import abc

import numpy
import math

class Effect(object):
    __metaclass__ = abc.ABCMeta

    @abc.abstractmethod
    def process(self, l, r, buffersize):
        pass

class Reverb(Effect):

    def __init__(self):
        self.bufl = None

    def process(self, l, r, buffersize):
        outl, outr = l.copy(), r.copy()

        return outl, outr
